The new DLC pack Sparrow Racing League just dropped for "Destiny: The Taken King," but more changes are incoming for the best-selling shooter game. It has been revealed that new microtransactions are put in place to allow players to boost their levels.

According to a report from GameSpot, the new level boost costs a whopping $30 each for the game's three character classes: Titan, Warlock and Hunter. For this feature, the players will be boosted to Level 25 in the game.

The launch of "The Taken King" in September came with a one-time level boost as well. In an interview with GameSpot last August, lead concept artist Jesse van Dijk talked about skipping the early troubles of the game with the boost bonus.

"We wanted 'The Taken King' to not only be something that existing players were excited about," van Dijk explained. "We also wanted to make sure that players who may have never even played the game at all [were] immediately [able to] participate in the events of 'The Taken King', particularly because it might very well be the case that [between] two friends, one friend might be just beginning and one friend might be at a high level, and we wanted them to be able to play together."

He added, "[The game] is a social experience more than anything. And we wanted to make sure that we [wouldn't] fracture the player base [by making the expansion only playable by veteran players]."

It's not skipping levels that has been putting the attention on Bungie though, but the $30 price tag of the boost. A report from Kotaku pointed out that this boost to Level 25 will not even result to a fully levelled character since the game's level cap is at 40.

Previously, Bungie said that microtransactions in "Destiny: The Taken King" will be limited to cosmetic items that do not affect gameplay significantly. Cowen & Company analyst Doug Creutz addressed the issue in a report from Game Rant.

"We also assume that Bungie/Activision will focus on offering cosmetic items and refrain from offering items that could impact game balance, the latter of which we believe could have a negative impact on player satisfaction and engagement," Creutz explained in the statement to investors. "We expect that Activision and Bungie will pursue the microtransaction opportunity wisely."

What do you think of Bungie taking the microtransactions feature one step further with level boosts?