'Assassin's Creed Syndicate' PC Patch Filled With Bug Fixes, Performance Improvements; Full Changelog Here
"Assassin's Creed Syndicate" developer Ubisoft recently announced that a new patch for the game's PC version will arrive this week.
Per the studio's online message board, the update consumes 510 MB hard disk space. Its key focus is on enhanced stability and performance via bug fixes and user interface improvements.
Once the new patch is installed, the infinite loading screen in "Sequence 7" will be a thing of the past, as well as the no rating for the final mission. There are also fixes to render online and missing geometry issues. Vehicles will spawn more accurately while collisions of trains and carriages will become more realistic.
The more combat-inclined gamer will be delighted to know that the update brings minor tweaks to improve fighting mechanics against NPCs. This includes better counter attacks and more responsive camera movement.
The rest of the changelog are listed below.
AI/NPC
- Fixed some popping issues
- Improved reactions for the allies
- Improved reactions for NPC on the ground
- Improved reactions for NPC on carts and trains
- Improved navigation for NPC
Audio
- Fixed an issue where the lip-sync was not synchronized with the cinematics
- Fixed an issue where the subtitles weren't exactly matching the audio
- Fixed some issues with some audio missing or being played incorrectly
Behavior
- Fixed some issues with the coerce system
- Fixed some issues with the cover system
- Fixed some issues with the parkour and navigation
- Fixed some animation issues
- Fixed some camera issues
- Fixed some issues with the rope launcher
- Fixed an issue where the player could sometimes fall under the map
Game System
- Fixed some issues with the replay system
- Fixed some balancing issues
- Fixed an issue where the gun might be missing in the inventory after acquiring it in the "Whitechapel Conquest" mission
- Fixed an unlocking issue with the Train Raids
- Fixed an issue with the "Artisan" Trophy/Achievement
Mission
- Fixed an issue in the Fight Club
- Fixed an issue where the player could not enter the Time Anomaly mission
- Fixed some issues with the mission objectives and secondary constraints not updating properly
- Fixed issues with the fast travel
- Fixed some issues where the missions could be blocked after some cinematics
- Fixed some issues with Crawford Starrick in the last mission "A Night To Remember"
World/3D/Menu/HUD
- The Time Anomaly icon was increased to have a better visibility on the map
- Fixed some issues with the messages for the mission in the HUD
- Fixed some icon issues
- Fixed some lighting issues
- Fixed some low resolution and corrupted texture issues
- Fixed some level of detail issues
- Fixed issues with props in the world
The PC version of "Syndicate" was developed by Ubisoft Kiev and was released on Nov. 19. Click here to know more about the game's PC system requirements.
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